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CSCI 2600 — Principles of Software

Homework 7: Model-View-Controller

RPI Campus Paths

Due: Wednesday, Aug. 14, 2024, 11:59:59 pm

Submission Instructions

ˆ This assignment uses the same repository as Homework assignments 4, 5, and 6, so when

you are ready to start working on Homework 7, pull Homework 7 ffles from the repository by

right-clicking on your Homework 4 project in Eclipse and selecting Team → Pull... Make

sure that When pulling is set to Merge, then click Finish.

ˆ Be sure to commit and push the ffles to Submitty. Follow the directions in the version control

handout for adding and committing ffles.

ˆ Be sure to include any additional ffles in your repo using Team → Add to Index.

ˆ Important: You must press the Grade My Repository button, or your answers will not

be graded.

IMPORTANT NOTES:

You should have package hw7 with the usual directory structure. Write your code under src/main/java/hw7

and your tests under src/test/java/hw7 (shows as hw7 under src/test/java in Package Explorer).

If your directory structure is incorrect autograding will fail resulting in a grade of 0!

Introduction

You will be building a route-ffnding tool. It will take the names or ids of two buildings on the

RPI Troy Campus, and generate directions for the shortest route between them, using your graph

ADT to represent buildings and pathways between them. For now you will provide a simple text

interface. In this homework, you will write a complete application runnable from the command

line via a main() method. You will have to name your main class CampusPaths.java for testing on

Submitty.

In this assignment, you will practice modular design, writing code for reuse, and design patterns.

As before, you get to choose what classes to write and what data and methods each should have.

Speciffcally, you will practice the model-view-controller (MVC) design pattern.

For organization, this assignment contains one “problem” for each logical component you will write.

The order of the problems is not meant to suggest an order of implementation. Carefully design

the whole system before attempting to implement any part. Design with “low coupling” and the

“open/closed principle” in mind: you should be able to extend your system, while at the same time

the heart of your system (your model) remains insulated from the changes. As always, you shoulddevelop incrementally, which may mean repeatedly writing a bit of all the parts and verifying that

they work together.

Model-View-Controller

You will design your application according to the MVC design pattern described below. MVC is a

variation of the Observer design pattern discussed in class.

As you design and implement your solution, please list which parts of your code belong to the

model, the view, the controller, or none of the above in answers/hw7 mvc.pdf. Often this can be

on a per-class level, but when a class implements both the view and controller, you must indicate

which methods or lines logically represent the view and which represent the controller. Be sure to

list ALL classes you write for Homework 7. This just should be a list of classes; you don’t need to

write any sentences of explanation.

The Three Pieces: Model, View, Controller

ˆ The model consists of the classes that represent data, as well as the classes that load, store,

look up, or operate on data. These classes know nothing about what information is displayed

to the user and how it is formatted. Rather, the model exposes observer methods the view

can call to get the information it needs.

In general, functionality of a model includes:

– Reading data from the data source (text ffle, database, etc.) to an in-memory representation.

Storing data while the program is running.

– Providing methods for the view to access data.

– Performing computations or operations involving the data and returning the result.

– Updating the in-memory state (if the application allows the user to modify data).

– Writing to the data source (text ffle, database, etc.)

ˆ The view implements the user interface. It should store as little data and perform as little

computation as possible; instead, it should rely on the model for data storage and manipulation.

The view decides how the user sees and interacts with these data.

Does the user interact with a text interface or a GUI? What does the user type and/or click to

get directions from one building to another? How are those directions formatted for display?

What message does the user see upon requesting directions to an unknown building? These

are questions the view answers.

ˆ The controller listens to user input. Based on the user’s keystrokes, mouse clicks, etc.,

the controller determines their intentions and dispatches to the appropriate methods in the

model or view. For a simple interface like in this assignment, the view and controller may besomewhat intermingled in code. Don’t worry too much about the separation there; the key

point for now is that the model is cleanly separated and reusable.

Model-View Interaction

In general, avoid the temptation to create an oversized “god” class that does everything for the

model. The model may contain multiple classes, and the view can interact with multiple classes

in the model. Most of the time, any class that exists solely to represent data is part of the model.

For this assignment, you will likely choose to have one central model class that manages the graph

and does most of the heavy lifting, but you may also want some smaller objects that encapsulate

related data. Some of these objects might be returned to the view so it can access their data

directly, avoiding the “god” class scenario; others might only be used internally within the model.

Your model should be completely independent of the view (UI), which means it shouldn’t know or

decide how data is displayed. The model does know something about what data and operations

the application needs, and it should provide methods to access them; however, it shouldn’t return

strings tailored to a particular view and deffnitely shouldn’t contain printlns. Imagine replacing

your text UI with a GUI or a Spanish/Mandarin/Klingon text UI (but with the same English

building names) and ask yourself: is my model reusable with this new view?

On the ffip side, the view doesn’t know anything about how the model stores data internally.

Someone writing a view for your application should only know that the model somehow stores

buildings and paths on campus and should only interact with the data at this level. In other words,

the public interface of the model should give no indication that these data are represented internally

as a graph. That level of detail is irrelevant to the view, and revealing it publicly means the model

can no longer change its implementation without potentially breaking view code.

Problem 1: Parsing the Data

We have added two .csv data ffles to the data/ directory to be parsed by your application:

RPI map data Nodes.csv and RPI map data Edges.csv. The .csv ffles are comma-separated value

ffles that can be opened in any text editor, just like courses.csv. Their format is described in

more detail below.

As usual, your program should look for ffles using fflenames in your data/ directory e.g.,

data/RPI map data Edges.csv.

You will write a parser to load the data from these ffles into memory. You may use ProfessorParser.java

as a general example of how to read and parse a ffle, keeping in mind that the new data ffles are

structured differently from the RPI Courses data ffle.

The ffle RPI map data Nodes.csv lists all buildings on campus along with their pixel coordinates

on the campus map. The image of the campus map can be downloaded here or a larger version

from here. File RPI map data Nodes.csv has two parts. The ffrst part lists all the buildings on

campus, where each line has four comma separated ffelds:

Name,id,x-coordinate,y-coordinatewhere Name is the full name of the building, id is the building id, and x-coordinate and y-coordinate

are the coordinates on the map. There may be spaces in the building names.

The second part of ffle RPI map data Nodes.csv shows the intersections on the map. The intersections

have no name, hence the name ffeld is empty.

The ffle RPI map data Edges.csv lists pairs of building and intersection ids:

id1,id2

which means that there is a pathway between the building or intersection denoted by id1 and the

one denoted by id2. Pathways are bi-directional: id1,id2 means that there is a path from id1 to id2

and also from id2 to id1.

Your task is to parse these two ffles and build a graph that represents the RPI campus map. For

this assignment, you will compute the length of a pathway from the coordinates of the end points

by applying the Euclidean distance formula. We will be using the convention that is common in

television and computer graphics where the origin (the point with coordinates (0, 0)) is at the top

left corner of the campus map and the positive Y-axis goes in the downward direction as shown in

the picture below:Another way of thinking about it is imagining that your campus map is in quadrant 4 of your

coordinate plane instead of quadrant 1. In particular, this means that if you ffnd any common

math formulas involving trigonometric functions you might have to adjust them to the coordinate

system used in this assignment by inverting the signs of y-axis parameters. Otherwise, you might

get your computations wrong.

Problem 2: The Model

As described above, the model handles the data and contains the major logic and computation

of your program. For this assignment, a key function of the model will be ffnding the shortest

route between two building on campus. This can be accomplished by using Dijkstra’s algorithm

to ffnd a shortest path in the graph, where edge weights represent the pathway length. Reuse the

Dijkstra method by calling your Homework 6 code. Do not copy and paste your Dijkstra code

from Homework 6 into this homework. Do not re-implement the Graph class in your Homework 7

code. Reuse the Graph class from Homework 4. Do not call methods of GraphWrapper from your

Homework 7 code, use your Graph class directly. If you make changes to code from a previous

homework, be aware that the code must still compile.

Problem 3: The Controller and View

In this homework, you will write a simple text interface. When the program is launched through the

main() method, it repeatedly prompts the user for one of the following one-character commands:

ˆ b lists all buildings (only buildings) in the form name,id in lexicographic (alphabetical) order

of name.

ˆ r prompts the user for the ids or names of two buildings (only buildings!) and prints directions

for the shortest route between them.

ˆ q quits the program. Note: this command should simply cause the main() method to return.

Calling System.exit() to terminate the program will break the tests.

ˆ m prints a menu of all commands. Feel free to add functionality. Our tests cover only the

functionality speciffed above.

When an unknown command is received the program prints the line:

Unknown option

Route directions start with:

Path from Name 1 to Name 2 :

where Name 1 and Name 2 are the full names of the two buildings speciffed by the user. Route

directions are then printed with one line per pathway. Each line is indented with a single tab (



)

and reads:

Walk direction to (Name 3)where direction is the direction of the pathway and Name 3 is the name of the building at the

pathway destination. If the pathway destination is an intersection, print:

Walk direction to (Intersection id)

Direction should be one of: North, NorthEast, East, SouthEast, South, SouthWest, West, or

NorthWest. To determine the direction, compute the angle of the destination from direction north

clockwise (e.g, angle of 90 degrees is East). This angle falls into one of eight 45 degree circle sectors

corresponding to North, NorthEast, East, etc. as shown in the following diagram:

For example, if the angle is in the sector [22.5, 67.5), the direction is NorthEast.

Finally, print the total distance in pixel units:

Total distance: x pixel units.

where x is the sum of the (non-rounded) distances of the individual route pathways.

The total distance should be rounded to three digits after the decimal point. As in Homework 6,

we recommend the use of format strings.

Finally, if one of the two buildings in a route is not in the dataset, the program prints the line:

Unknown building: [Name]

If neither building is in the dataset, the program prints the line twice, once for the first building

and then for the second one. If there is no route between two buildings, your program should print:

There is no path from Name 1 to Name 2.

To help you with formatting your output correctly, we provide several sample files described

in the table below. These files reflect the exact appearance of the console window after running

the program, and include both user input and program output. If you run your program with

the user input shown in the table, the state of the console should match sample file contents

exactly (including whitespace). The sample files and the descriptions above, taken together, should

completely specify the output format of your program.Description Command(s) entered by

the user Sample file

A list of all buildings. b

q

sample hw7 output 00.txt

A path between two buildings.

Buildings are given by their

ids.

r

67

76

q

sample hw7 output 01.txt

A path between two buildings.

Buildings are given by their

names.

r

EMPAC

Academy Hall

q

sample hw7 output 02.txt

No path between two buildings.

Buildings are given by

their names/ids.

r

LINAC Facility

60

q

sample hw7 output 03.txt

One of the buildings is not

found.

r

60

cbis

q

sample hw7 output 04.txt

Both buildings are not found.

r

Louis Rubin Memorial

Approach

102

q

sample hw7 output 05.txt

A path from the building to

itself.

r

East Campus Athletic

Village Arena

89

q

sample hw7 output 06.txt

The menu of all commands.

For this command, your output

may be different from

what is shown in the sample

output file.

m

q

sample hw7 output 07.txt

An unknown command. a

q

sample hw7 output 08.txtSeveral commands in one session.

Problem 4: Testing Your Solution

Unlike in previous assignments, the specification is based solely on the output of the complete

application, as invoked through the main() method. This means that your JUnit tests will be

different from previous homework assignments.

We provide class CampusPathsTest.java as the starter code. The runTest() method takes as a

parameter the name of the test file and then constructs three file names, one for input, one for

expected output, and one for actual output. It temporarily points System.in to the input file and

System.out to the actual output file while it runs your main program. The result is that commands

are read from the input file and output is printed to the output file. For your tests to run, you

simply need to add @Test methods that call runTest() with the appropriate argument. Also, you

might have to edit the designated line in runTest() to invoke your main() method.

You will specify the commands for your tests to run in *.test files. These files simply contain the

input a user would have entered at the command line as the program was running. For each test,

a corresponding .expected file should contain the output your program is expected to print if a

user entered that input. Use JUnit to run the tests. runTest() compares the output in your .out

file against the corresponding .expected file.

Reminder: if a test fails, it is often helpful to look at the .out file. These files are written to the

data/ directory. It might be easier to navigate through the file system using your system’s file

browser or the terminal, rather than in Eclipse.

We have provided one example test in data. Note that the .expected file only contains newlines

printed by the program using System.out.println().It is important that your test data, i.e., *.test and *.expected files, are placed in directory data/

and not in directory src/test/java/hw7/. If you place your test data under test/ Submitty won’t

grab the files and will produce FileNotFound Exceptions.

Additionally, you should write JUnit tests for every class that is not part of the view or controller.

You may not need to write tests for the view and controller. One reason is that they should have very

little functionality — they act as glue between the UI (which is hard to test programmatically) and

the model. Furthermore, end-to-end behavior of your application is tested through the specification

tests. You may write additional tests for your view and controller if you feel there are important

cases not covered by your specification tests, but avoid creating unnecessary work for yourself by

duplicating tests. You must have at least three different path tests. The code instruction/statement

coverage threshold will be set at 85% for this assignment.

Reflection [0.5 points]

Please answer the following questions in a file named hw7 reflection.pdf in your answers/ directory.

Answer briefly, but in enough detail to help you improve your own practice via introspection

and to enable the course staff to improve Principles of Software in the future.

(1) In retrospect, what could you have done better to reduce the time you spent solving this

assignment?

(2) What could the Principles of Software staff have done better to improve your learning experience

in this assignment?

(3) What do you know now that you wish you had known before beginning the assignment?

We will be awarding up to 1 extra credit point (at the discretion of the grader) for particularly

insightful, constructive, and helpful reflection statements.

Collaboration[0.5 points]

Please answer the following questions in a file named hw7 collaboration.pdf in your answers/

directory.

The standard integrity policy applies to this assignment.

State whether you collaborated with other students. If you did collaborate with other students,

state their names and a brief description of how you collaborated.Grade Breakdown

ˆ Quality of test suite, percent of your tests passed: 5 pts. (auto-graded)

ˆ Quality of test suite, percent coverage: 5 pts. (auto-graded)

ˆ Instructor tests: 16 pts. (auto-graded)

ˆ Answers to MVC questions (answers/hw7 mvc.pdf): 5 pts.

ˆ Test data quality (data/*.test and data/*.expected): 3 pts.

ˆ Code quality (src/main/java/hw7/*.java, Principles of Software specs, implementation of

Observer/MVC and code reuse): 15 pts.

ˆ Collaboration and reflection: 1 pt., up to 1 extra credit point (at the discretion of the grader)

for particularly insightful, constructive, and helpful reflection statements.

Hints

Best Coding Practices

When designing classes, keep the single responsibility principle in mind. Avoid huge “god”

classes.

Remember to practice good procedural decomposition: each method should be short and

represent a single logical operation or common task. In particular, it can be tempting to

implement your entire view and controller as one long method, but strive to keep each

method short by factoring operations into small helper methods.

Store your data in appropriate types/classes. In particular, you should not pack together

data into a String and then later parse the String to extract the components.

Remember that your graph should be completely hidden within the model. Classes that

depend on the model (namely, the view and controller) should have no idea that the data is

stored in a graph, not even from the class documentation. If you decided later to switch to a

different graph ADT or to do away with the graph altogether (for example, by making calls

to the Google Maps API to find paths), you want to be able to change the model without

affecting the view and controller, whose job has nothing to do with how the data is stored

or computed.

As usual, include an abstraction function, representation invariant, and checkRep() in all

classes that represent an ADT. If a class does not represent an ADT, place a comment

that explicitly says so where the AF and RI would normally go. For example, classes that

contain only class methods and are never instantiated usually do not represent an ADT.

You very well may find that you have more non-ADT classes on this assignment than in the

past. Please come to office hours if you feel unsure about what counts as an ADT and what

doesn’t.Common Issues

Do not call System.exit() to terminate your program, as it will prevent your specification

tests from passing.

If you use Scanner to read user input from System.in, be sure not to call both next() and

nextLine() on the same Scanner object, as the Scanner may misbehave. In particular,

some students have found that it causes their programs to work correctly at the console but

not when they run their tests. Using Scanner is neither necessary, nor required.

Floating-point precision and numeric comparisons. If you do arithmetic over floating-point

values (float, double), then an exact == may not work as expected. Thus, when comparing

computed floating-point values, you should use an approximate comparison, such as that the

ratio between the values is very close to 1. However, in this assignment you may use == if you

are comparing exact floating-point values that are read from a file, without doing arithmetic

over them. Doing an approximate comparison is even wrong, since it would give someone

reading the code the impression that you are computing approximate values.

What to Turn In

You should commit and push the following files to Submitty. Don’t forget to click Grade My

Repository button on Submitty!

ˆ src/main/java/hw7/*.java

ˆ data/*.test

ˆ data/*.expected

ˆ src/test/java/hw7/*Test.java [JUnit test classes you edit or create]

ˆ answers/hw7 mvc.pdf

ˆ answers/hw7 reflection.pdf

ˆ answers/hw7 collaboration.pdf

Errata

Check the Submitty Discussion Forum for possible errata or other relevant information.

Q & A

None yet.

Parts of this homework were copied from the University of Washington Software Design and

Implementation class by Michael Ernst.


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