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DDES9903 Assessment 2 Brief: Digital


Walkthrough for Narrative Experience


DDES9903 | Narrative and Sensemaking in Immersive Environments


Assessment Task 2: Digital Walkthrough for Narrative Experience


WEIGHT 60%


ASSESSMENT TYPE Project


GROUP WORK No


DUE DATE Week 11 Friday 11:55 pm AEST


SUBMISSION What to Submit


REQUIREMENTS An electronic PDF containing a design report of 1000 words (maximum) + a functional


interactive storyboard (a WebGL folder of your digital walkthrough)


Where to Submit


Moodle Submission Portal


The final submission will be checked for originality through Turnitin when you submit.


Penalties may apply for late submission as indicated in the course outline.


Background


In Assessment 1, we concentrated on crafting coherent stories where we, as the author, had a large degree of


control of what the user experienced. That is, the sequence of events that we crafted would be linearly


deterministic and be the same regardless of who was experiencing the work. Now that you are familiar with this


creative process, you are asked to consider the design challenges of when we relinquish some of that dramatic


control. What if the user were able to have a material effect in your narrative world? How would you maintain a


coherent story experience if you give your users agency?


Assessment Description


Your overarching task is to demonstrate your understanding of:


1. Narrative design;


2. The appropriate application of user agency;


3. And the use of immersive design elements in non-linear narratives.


To this end, you are asked to design a short, non-linear narrative experience in which the user or the participant


has agency. This may be a serious game, a training simulation, or something purely fictional used for


entertainment. You are asked to produce an   digital walkthrough   to demonstrate your design. It is advised that


you use your Assessment 1 submission as the Assessment 2 story starting point.


 Digital walkthrough   in this context will be the same definition provided in the Assessment 1 brief.


To reduce your workload, it is recommended that you use your previous assessment task as a basis for this one.


As a rough guide for scale, please design your experience to be 4 to 6 minutes in length only.


You must also include a short design report specifying and explaining your design choices. Did you encounter any


difficulties during the process? What was your solution? You are required to support your design choices with


class materials and/or articles.


DDES9903 Narrative and Sensemaking in Immersive Environments | Assessment 2 Brief 1


Assessment 2 Brief: Digital


Walkthrough for Narrative Experience


DDES9903 | Narrative and Sensemaking in Immersive Environments


Assessment 2 Criteria: Digital Walkthrough for Narrative Experience


Criteria & Fail Pass Credit Distinction High Distinction


Weighting (<50) (50  C 64) (65  C 74) (75  C 84) (85  C 100)


Narrative Narrative design does Narrative design Narrative design Robust narrative Highly robust narrative


Design not maintain a maintains a coherent maintains a coherent design maintains a design maintains a


coherent story story experience in the story experience in the coherent story and highly coherent story


35% experience in the majority of cases with high majority of cases experience while experience while


majority of cases, or some constraints on with some constraints allowing a moderate allowing a high degree


imposes major user agency. on user agency. degree of user agency. of user agency.


constraints on user


agency.


Agency Demonstrates Demonstrates an Demonstrates some Demonstrates a well Demonstrates a


significant understanding of user considered considered sophisticated


35% misunderstandings of agency and its understanding of user understanding of user understanding of user


user agency and its appropriate agency and its agency and its agency and its


appropriate application. Fit-for appropriate appropriate appropriate


application. purpose integration application. Fit-for application. Fit-for application. Synergistic


Inappropriate with most narrative purpose integration purpose integration integration with other


integration with most elements. with other narrative with other narrative narrative elements.


narrative elements. elements. elements, with some


degree of synergy.


Narrative Demonstrates Demonstrates basic Demonstrates some Demonstrates well Demonstrates


Sensemaking incoherent use of use of multimodal, considered use of considered use of sophisticated use of


Elements multimodal, spatial spatial and enacted multimodal, spatial multimodal, spatial multimodal, spatial


and enacted elements elements to convey and enacted elements and enacted elements and enacted elements


30% to convey non-linear non-linear narrative. to convey non-linear to convey non-linear to convey non-linear


narrative. Demonstrates basic narrative. narrative. narrative.


Demonstrates little functional Demonstrates highly Demonstrates well Demonstrates


understanding of understanding of functional considered sophisticated


existing theory to existing theory to understanding of understanding of understanding of


justify usage of said justify usage of said existing theory to existing theory to existing theory to


elements. elements. justify usage of said justify usage of said justify usage of said


elements. elements. elements.


DDES9903 Narrative and Sensemaking in Immersive Environments | Assessment 2 Brief 2


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